//www.youtube.com/watch?v=c7WkpofXFeM&feature=youtu.beXelda, Quest for the Golden Apple
This is my first game for the ZX Spectrum since I played around with Basic as a kid. Built using the Mojon Twins MK2 game engine, this game took me close to a year to create. The game is built for the ZX Spectrum 128k, it should work on original machines 128k, Plus 2, Plus 2a, Plus 3, ZX Uno and any other clone machine that allows 128k. The game has AY Music and boasts 144 upper world screens, 48 lower world screens and 10 in-house screens for a total of 202 screens.
Mazes, puzzles, object quests and monsters to fight are all part of the game.
I can finish the game in about 2 1/2 hours, can you do better?
The whole project was built initially as a memory test for the MK2 engine to see how many screens I could fit on a 128k machine and built up from there.
Enough with the rambling.
Here is the link to the manual
Here is the link to the game (tap format)
Many thanks to Андрей Gunenko, who was able to recompile the code and translate to Russian, his translated version is:
He also created a walkthru (in Russian) on his youtube site at